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Book of Beasts: Hag – Soucriant

Book of Beasts: Hag – Soucriant

The sad-faced old woman, her eyes red from tears, takes off her skin, placing it in a calabash, and then the bloody flayed horror shrinks into a floating ball of fire. 

Anger, Bargaining, Depression Sometimes an old woman who has outlived everyone she ever loved — her husband, her children, her friends and relatives, wishes to bargain with Death. Sometimes Death accepts the bargain and she becomes the undead hag known as the soucriant.

The Flayed Woman The soucriant can take off her skin, revealing a flayed woman who then catches fire with a flame that does not consume her. She stores the skin in a calabash till she wishes to don it again.

Floating Fireball Once in her flayed flaming form, the soucriant can take the form of a small fireball and fly through the air. In this form she is able to slip through keyholes and also enter the realm of the dead to visit her lost loved ones.

The Reddest Eyes The soucriant’s eyes are always red from tears, of anger, grief, and flame.

Allergy to Iron The soucriant, when slipping through the lock of a door, can be killed by an iron key turned in the lock while she does. All that will be left will be a pile of bones on the floor outside.

Hot Pepper A soucriant’s skin, when it’s off, cannot be destroyed, but if the inside is coated in hot pepper, she will burn up when she puts it back on. Pepper will also burn the soucriant in her flayed form.

A Hunger for Flesh A soucriant does not have to eat every night, but when she does, she feasts, usually on someone who has been cruel to her in her mortal life. In her flayed form, she has sharp teeth and cruel bony claws. 


Medium undead, neutral evil

Armor Class 17 (natural armor)

Hit Points 112 (15d8 + 45)

Speed 30 ft.

STR      DEX     CON     INT     WIS     CHA

18(+4)  15(+2)  16(+3)   16(+3)   14(+2)   16(+3)

Skills Deception +7, Insight +6, Perception +6, Stealth +6

Damage Resistances Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren’t Silvered

Damage Immunities Fire, Poison

Condition Immunities Charmed, Exhaustion, Frightened, Poisoned

Senses Darkvision 120 ft., Passive Perception 16

Languages Common

Challenge 5 (1,800 XP)

Flaming Form. As an Action, the soucriant can peel off its skin and put it in its calabash. When it does so, its bloody flesh ignites with flame, burning any who touch it, but leaving it unharmed. A creature that touches the soucriant in this form or hits it with a melee attack while within 5 feet of it takes 7 (2d6) fire damage.

Floating Fireball. Once in its flayed flaming form, the soucriant can take the form of a small fireball and fly through the air. As an Action, the flaming soucriant transforms into a Tiny orb of fire with the brightness of a torch and a flying speed equal to its walking speed. As in its flaming form, it is protected by unholy fire. A creature that touches the soucriant or hits it with a melee attack while within 5 feet of it takes 7 (2d6) fire damage. If the soucriant passes through a keyhole in this form and an iron key is entered on the opposite side and turned, the soucriant dies. 

Hot Pepper Vulnerability. If someone uses an Action to apply some directly to its flayed body, or if the soucriant dons her flayed skin after someone has coated it with hot pepper, the soucriant is Poisoned until she spends an Action doffing her skin or scraping off the hot pepper.

Innate Spellcasting. The soucriant’s innate spellcasting ability is Charisma (spell save DC 14).  It can innately cast the following spells, requiring no material components:

At will: produce flame

Turn Resistance. The soucriant has advantage on saving throws against any effect that turns undead.


Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) piercing damage.


Lore: Kevin Andrew Murphy


Statblock: Eugene Marshall


Ink: Bien Flores


Sensitivity Editor: Pamela Punzalan


Art Director: Aaron Acevedo


This creature is from the upcoming Book of Beasts. Keep an eye out every Thursday for a new monster as part of our Monster of the Week series!

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Kevin Andrew Murphy writes short stories, plays, poems, novels, and roleplaying games. A long-standing contributor to Wild Cards (www.wildcardsworld.com), George R.R. Martin’s super-hero series, Kevin’s story for Mississippi Roll, “Find the Lady,” won the 2019 Darrell Award for Best Novella. On the gaming end, Kevin’s currently editor in chief for Savage Sign, the Savage Worlds roleplaying game magazine. Kevin’s next short story is “Anastasia’s Egg” coming out in October in Weird World War III edited by Sean Patrick Hazlett for Baen. A lifelong resident of California’s Bay Area, Kevin has recently relocated to Reno, Nevada.

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